Marvel Powers United: VR

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Responsible for texture creation / material support. World Artists: Zheng Wang, Kalyan Balasubramanian, Emilio D'Errico. Additional Texturing by Andreia Tonet, Jason Lin, Kevin Evans Lighting by Zheng Wang. | Avengers Tower Level

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Responsible for texture creation / application. World Artists: Zheng Wang, Kalyan Balasubramanian. Additional Texturing by Kevin Evans Lighting by Zheng Wang. | Avengers Tower Level

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Responsible for texture creation / material support. World Artists: Zheng Wang, Kalyan Balasubramanian, Emilio D'Errico. Additional Texturing by Andreia Tonet, Jason Lin, Kevin Evans Lighting by Zheng Wang. | Avengers Tower Level

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Truck Container -Solo View Modeled in Maya, Baked and Textured in Substance Painter

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Responsible for texture creation / material support. World Artists: Zheng Wang, Kalyan Balasubramanian, Emilio D'Errico. Additional Texturing by Andreia Tonet, Jason Lin, Kevin Evans Lighting by Zheng Wang. | Avengers Tower Level

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Responsible for texture creation / application, some World Geo. World Artists: Daniel Romero, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Jason Lin, Kevin Evans Lighting by Kalyan Balasubramanian. | Downtown Level

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Damaged US Park Monument - Solo View Sculpted in ZBrush, Original Maps rebaked in Substance Designer and Final Bakes and Texturing done in Substance Painter.

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Responsible for texture creation / application, some World Geo and set dressing. World Artists: Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Jason Lin, Kevin Evans Lighting by Kalyan Balasubramanian. | Downtown Level

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Responsible for texture creation / application. World Artists: Daniel Romero, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Kalyan Balasubramanian. | Shield Ops Level

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Responsible for texture creation / application. World Artists: Daniel Romero, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Kalyan Balasubramanian. | Shield Ops Level

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Responsible for texture creation / application. World Artists: Daniel Romero, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Kalyan Balasubramanian. | Shield Ops Level

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Responsible for texture creation / application. World Artists: Brandon Luyen, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Brandon Luyen. | X Mansion Hangar Level

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Responsible for texture creation / application. World Artists: Brandon Luyen, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Brandon Luyen. | X Mansion Hangar Level

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Responsible for texture creation / application. World Artists: Brandon Luyen, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Brandon Luyen. | X Mansion Hangar Level

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Responsible for texture creation / application. World Artists: Brandon Luyen, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Brandon Luyen. | X Mansion Hangar Level

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Responsible for texture creation / application. World Artists: Brandon Luyen, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Brandon Luyen. | X Mansion Hangar Level

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Responsible for texture creation / application. World Artists: Brandon Luyen, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Brandon Luyen. | X Mansion Hangar Level

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Responsible for texture creation / application. World Artists: Luke Villanueva, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Jason Lin, Kevin Evans Lighting by Luke Villanueva. | Halfworld Level

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Responsible for texture creation / application. World Artists: Luke Villanueva, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Jason Lin, Kevin Evans Lighting by Luke Villanueva. | Halfworld Level

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Responsible for texture creation / application. World Artists: Luke Villanueva, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Jason Lin, Kevin Evans Lighting by Luke Villanueva. | Halfworld Level

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Responsible for texture creation / application. World Artists: Luke Villanueva, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Jason Lin, Kevin Evans Lighting by Luke Villanueva. | Halfworld Level

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Responsible for texture creation / application. World Artists: Luke Villanueva, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Jason Lin, Kevin Evans Lighting by Luke Villanueva. | Halfworld Level

Marvel Powers United: VR

Here are a number of shots from maps I contributed to primarily as texture support with some world building. See comments below each render for more information. It was a real pleasure getting to contribute to this project and an even greater pleasure working with so many amazing people!

There are too many artists and tech team folks spread across the studio to credit here but I wanted to give a shout out to entire team involved that made such a kick ass Marvel world to explore!

Substance Painter was used heavily on the production, Though some world materials were created using Substance Designer.