Marvel: Powers United VR - Level Shots
Hugh trombley marvelpowers09

Responsible for texture creation / material support. World Artists: Zheng Wang, Kalyan Balasubramanian, Emilio D'Errico. Additional Texturing by Andreia Tonet, Jason Lin, Kevin Evans Lighting by Zheng Wang. | Avengers Tower Level

Hugh trombley marvelpowers10

Responsible for texture creation / material support, some World Geo. World Artists: Zheng Wang, Kalyan Balasubramanian, Emilio D'Errico. Additional Texturing by Andreia Tonet, Jason Lin, Kevin Evans Lighting by Zheng Wang. | Avengers Tower Level

Hugh trombley marvelpowers12

Responsible for texture creation / material support. World Artists: Zheng Wang, Kalyan Balasubramanian, Emilio D'Errico. Additional Texturing by Andreia Tonet, Jason Lin, Kevin Evans Lighting by Zheng Wang. | Avengers Tower Level

Hugh trombley marvelpowers11

Responsible for texture creation / material support. World Artists: Zheng Wang, Kalyan Balasubramanian, Emilio D'Errico. Additional Texturing by Andreia Tonet, Jason Lin, Kevin Evans Lighting by Zheng Wang. | Avengers Tower Level

Hugh trombley marvelpowers13

Responsible for texture creation / application. World Artists: Zheng Wang, Kalyan Balasubramanian. Additional Texturing by Kevin Evans Lighting by Zheng Wang. | Avengers Tower Level

Hugh trombley marvelpowers06

Responsible for texture creation / application, some World Geo and set dressing. World Artists: Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Jason Lin, Kevin Evans Lighting by Kalyan Balasubramanian. | Downtown Level

Hugh trombley marvelpowers05

Responsible for texture creation / application, some World Geo. World Artists: Daniel Romero, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Jason Lin, Kevin Evans Lighting by Kalyan Balasubramanian. | Downtown Level

Hugh trombley marvelpowers07

Responsible for texture creation / application, some World Geo and set dressing. World Artists: Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Jason Lin, Kevin Evans Lighting by Kalyan Balasubramanian. | Downtown Level

Hugh trombley marvelpowers08

Responsible for texture creation / application. World Artists: Daniel Romero, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Jason Lin, Kevin Evans Lighting by Kalyan Balasubramanian. | Downtown Level

Hugh trombley marvelpowers14

Responsible for texture creation / application. World Artists: Daniel Romero, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Kalyan Balasubramanian. | Shield Ops Level

Hugh trombley marvelpowers23

Responsible for texture creation / application. World Artists: Daniel Romero, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Kalyan Balasubramanian. | Shield Ops Level

Hugh trombley marvelpowers24

Responsible for texture creation / application. World Artists: Daniel Romero, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Kalyan Balasubramanian. | Shield Ops Level

Hugh trombley marvelpowers19

Responsible for texture creation / application. World Artists: Brandon Luyen, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Brandon Luyen. | X Mansion Hangar Level

Hugh trombley marvelpowers26

Responsible for texture creation / application. World Artists: Brandon Luyen, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Brandon Luyen. | X Mansion Hangar Level

Hugh trombley marvelpowers25

Responsible for texture creation / application. World Artists: Brandon Luyen, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Brandon Luyen. | X Mansion Hangar Level

Hugh trombley marvelpowers15

Responsible for texture creation / application. World Artists: Brandon Luyen, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Brandon Luyen. | X Mansion Hangar Level

Hugh trombley marvelpowers17

Responsible for texture creation / application. World Artists: Brandon Luyen, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Brandon Luyen. | X Mansion Hangar Level

Hugh trombley marvelpowers16

Responsible for texture creation / application. World Artists: Brandon Luyen, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Andreia Tonet, Kevin Evans Lighting by Brandon Luyen. | X Mansion Hangar Level

Hugh trombley marvelpowers22

Responsible for texture creation / application. World Artists: Luke Villanueva, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Jason Lin, Kevin Evans Lighting by Luke Villanueva. | Halfworld Level

Hugh trombley marvelpowers18

Responsible for texture creation / application, some World Geo. World Artists: Luke Villanueva, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Jason Lin, Kevin Evans Lighting by Luke Villanueva. | Halfworld Level

Hugh trombley marvelpowers21

Responsible for texture creation / application. World Artists: Luke Villanueva, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Jason Lin, Kevin Evans Lighting by Luke Villanueva. | Halfworld Level

Hugh trombley marvelpowers20

Responsible for texture creation / application. World Artists: Luke Villanueva, Hyunchi Jack Yi, Kalyan Balasubramanian. Additional Texturing by Jason Lin, Kevin Evans Lighting by Luke Villanueva. | Halfworld Level

Marvel: Powers United VR - Level Shots

Here are a number of shots from maps I contributed to primarily as texture support with some world building. See comments below each render for more information. It was a real pleasure getting to contribute to this project and an even greater pleasure working with so many amazing people!

There are too many artists and tech team folks spread across the studio to credit here but I wanted to give a shout out to entire team involved that made such a kick ass Marvel world to explore!

Substance Painter was used heavily on the production, Though some world materials were created using Substance Designer.

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