Here are a number of Level Shots from levels I helped throughout my time working on Asgard's Wrath. I worked with the Level Artists for each area and got reference as well as moodboards for various Base Materials need for the area. From there I would create Blended materials to help with the transitions before the Terrain is Atlassed and Baked Down. Besides the creation of Base Materials I handed texturing for various Props and Set Dressing for the Props and Level Art teams. I also Worked with Lead Env. Artist, Kalyan Balasubrmanian and Lead Texture Artist, Kevin Evans on other special tasks; such as the sculpting of various Rock Formations for Level terrain and also the creation of Mountain ranges used in various Level Vista and IGCs. Each level provided a different set of challenges but with such a supportive team, we were able to push this Game over the finish line!
Congrats to the team!